- [Event] Borneo 2025 POL Season 2
- 2025-07-30

POL Information, Game Day, Rating Chart, Participation Criteria, Handicap Rules, Winning Points, Team / Player substitutions, Rescheduling & Walkover.
1. Registration & League Period
- •Registration Period: 28th Jul 2025 – 10th Aug 2025
- •Early Bird Period: 28th Jul 2025 – 4th Aug 2025
- •League Period: 25th Aug 2025 – 7th Nov 2025
- •Grand Final:
Div 1 (Winner Pool) – 15th Nov 2025 , Div 1 (Survivor Pool) – 6th Dec 2025
Div 2 (Winner Pool) – 16th Nov 2025 , Div 2 (Survivor Pool) – 23rd Nov 2025
Div 3 (Winner Pool) – 22nd Nov 2025 , Div 3 (Survivor Pool) – 22nd Nov 2025
Div 4 (Winner Pool) – 16th Nov 2025 , Div 4 (Survivor Pool) – 23rd Nov 2025
Div 5 (Winner Pool) – 15th Nov 2025 , Div 5 (Survivor Pool) – 6th Dec 2025
2. Early Bird Benefits
- •POL T-Shirt (4XL & above add on RM10 each)
- •Special Loyalty recognition for accumulated participation in POL (5 in a row)
- •Happy Hour for homeshop
3. Entry Requirements
- •Registration fee per team: RM400 (MY)
- •All Division (1~ 5): Minimum 2 players, Maximum 3 players per team
- •Participants are required to have a PDS Official Card
4. Game Day/Time
SCHEDULE | MONDAY, 8:30PM |
TUESDAY, 8:30PM |
WEDNESDAY, 8:30PM |
THURSDAY, 8:30PM |
FRIDAY, 8:30PM |
---|---|---|---|---|---|
Entry Division 1 Entry Division 2 |
Entry Division 3 Entry Division 4 |
Entry Division 4 | Entry Division 1 Entry Division 3 |
Entry Division 2 Entry Division 5 |
5. Rating Chart
Rating Chart | AAA | AA | A | BBB & Below | BB & Below |
---|---|---|---|---|---|
21 & above | 20 ◀ 17 | 16 ◀ 14 | 13 ◀ 10 | 9 & Below |
6. Participation Criteria
Participation | Entry Division 1 | Entry Division 2 | Entry Division 3 | Entry Division 4 | Entry Division 5 |
---|---|---|---|---|---|
Min 2 players, Max 3 players |
Min 2 players, Max 3 players |
Min 2 players, Max 3 players |
Min 2 players, Max 3 players |
Min 2 players, Max 3 players |
|
·Rating 24 & below ·Max 1x AAA Player |
·Rating 16 & below | ·Rating 12 & below | ·Rating 10 & below | ·Rating 8 & below |
- ※Participant’s rating will be provided by the organiser.
7. Handicap Rules
Division 1 | Division 2 | Division 3 | Division 4 | Division 5 |
---|---|---|---|---|
Lowest Handicap: Rt 18 | Lowest Handicap: Rt 13 | Lowest Handicap: Rt 11 | Lowest Handicap: Rt 9 | Lowest Handicap: Rt 6 |
- •Initial handicap based on registered rating.
- •Each Division has a lowest handicap value. Players with rating lower than the division criteria will be set to the lowest handicap value for that division.
- •Handicap will be calculated by system weekly.
8. Winning Points
- •Points are attained only by winning set’s during the round robin period
- •Example 3 Sets won equals to 3 Point attained.
9. Team, Player & Substitutions
- •Team must obtain confirmation/permission from their home shop when signing up for the league.
- •Teams are only allowed to TRANSFER/SUBSTITUTE a player during the window transfer period. Approval from the organiser is needed to complete the substitution process.
- •Each Team can only TRANSFER/SUBSTITUTE a maximum of ONE (1) player for the entire league season.
- •On each match day, all checked in/line-up players must present to play their game. Otherwise, the organiser reserves the right to FORFEIT the set if necessary.
- •Sets/Legs FORFEITED by the organiser will automatically be considered as a lost. Points for the forfeited set will be given to the opposition team.
10. Rescheduling & Walkover
- •Teams are allowed to reschedule the matches within SEVEN (7) days of the actual match date.
- •Both teams must agree with the rescheduled match date.
- •No penalty will be given towards any rescheduled match. Points deduction or a forfeit will be given to the team that failed to line-up/play on the rescheduled date.
- •Teams that 'Walkover' will be penalized TWO (-2) points, and opponent will gain FIVE (5) points. In the event of repetitive walkover of more than TWO (2) times (weekly match), team may be downgraded to lower division during Knockout Round in Grand Final (e.g. from Winner Pool to Survivor Pool or from Survivor Pool to disqualification).
- •The organiser reserves the right to forfeit any match where it deemed necessary and justifiable. Decisions made by the organiser is final.
1.Grand Final
Division 1
CHAMPION | RUNNER UP | JOINT 3rd | JOINT 5TH |
---|---|---|---|
7th Phoenix Cup Full Package + Accommodation + RM1500 | RM 2,000 | RM 1,000 | MEDAL |
Division 2
CHAMPION | RUNNER UP | JOINT 3rd | JOINT 5TH |
---|---|---|---|
7th Phoenix Cup Full Package + Accommodation + RM1500 | RM 2,000 | RM 1,000 | MEDAL |
Division 3
CHAMPION | RUNNER UP | JOINT 3rd | JOINT 5TH |
---|---|---|---|
7th Phoenix Cup Full Package + Accommodation + RM1500 | RM 1,500 | RM 800 | MEDAL |
Division 4
CHAMPION | RUNNER UP | JOINT 3rd | JOINT 5TH |
---|---|---|---|
7th Phoenix Cup Full Package + Accommodation + RM1500 | RM 1,500 | RM 800 | MEDAL |
Division 5
CHAMPION | RUNNER UP | JOINT 3rd | JOINT 5TH |
---|---|---|---|
7th Phoenix Cup Full Package + Accommodation + RM1500 | RM 1,500 | RM 800 | MEDAL |
- ※7th Phoenix Cup Full Package including Full Events & Accommodation
- ※All Divisions, Trophy: Champion only
- ※All Divisions, Medal: Champion until Joint 5th
- •Each Group consist of 5-6 Teams.
- •Each group, top THREE (3) teams will qualify to Knockout.
- •Knockout qualifications will be calculated based on the priority of TOTAL POINT > MATCH WON & LOST > SET WON & LOST > TEAM RATING DURING ROUND ROBIN.
2.Survivor Pool
Division 1
CHAMPION | RUNNER UP | JOINT 3RD |
---|---|---|
RM 1,000 | RM 800 | RM 400 |
Division 2
CHAMPION | RUNNER UP | JOINT 3RD |
---|---|---|
RM 800 | RM 600 | RM 300 |
Division 3
CHAMPION | RUNNER UP | JOINT 3RD |
---|---|---|
RM 700 | RM 400 | RM 200 |
Division 4
CHAMPION | RUNNER UP | JOINT 3RD |
---|---|---|
RM 500 | RM 300 | RM 200 |
Division 5
CHAMPION | RUNNER UP | JOINT 3RD |
---|---|---|
RM 500 | RM 300 | RM 200 |
All Survivor Pool Divisions, Medal: Champion until Joint 3RD
- •Each group, Rank FOUR (4) to SIX (6) teams will be eligible to participate in Survivor Pool.
- •Knockout qualifications will be calculated based on the priority of TOTAL POINT > MATCH WON & LOST > SET WON & LOST > TEAM RATING DURING ROUND ROBIN.
3.SPECIAL AWARD PRIZE
Division | MOST LOW TON (Individual) | MOST HATTRICK (Individual) |
---|---|---|
TOP 1 | TOP 1 | |
Each Division | RM 300 | RM 300 |
- •Specials Awards are counted and announced after completion of Round Robin.
4. Group Champion
DIVISION 1 | DIVISION 2 | DIVISION 3 | DIVISION 4 | DIVISION 5 |
---|---|---|---|---|
RM 200 | RM 200 | RM 200 | RM 200 | RM 200 |
1. ROUND ROBIN
- •Round Robin duration 10 weeks (TWO CYCLE), each match consists of 7 Sets
- •Division 1, 2, 3 & 5: A player can ONLY join each MODE TWICE (2), SET FOUR (4)
- •Coin toss to start on each set. Loser of First leg will start first on Second Leg. Coin toss for deciding leg
Division 1
SET | MODE | GAME | FORMAT |
---|---|---|---|
1 | SINGLE | 501 - 501 - 501 | Pro Mode (Open In/Double Out, Bull 25/50) |
2 | TEAM | 701 - 701 - 701 | Freeze Mode (Open In/Master Out) |
3 | SINGLE | 501 - 501 - 501 | Hong Kong Mode (Double In / Double Out, Bull 25/50) |
4 | SINGLE | HALF IT - HALF IT – HALF IT | Standard Half It |
5 | SINGLE | CR - CR - CR | Standard Cricket |
6 | TEAM | CR - CR - CR | Standard Cricket |
7 | SINGLE | 701 - CR - CH | Open In / Master Out |
Division 2
SET | MODE | GAME | FORMAT |
---|---|---|---|
1 | SINGLE | 501 - 501 - 501 | Pro Mode (Open In/Double Out, Bull 25/50) |
2 | TEAM | 701 - 701 - 701 | Freeze Mode (Open In / Master Out) |
3 | SINGLE | 501 - 501 - 501 | Hong Kong Mode (Double In / Double Out, Bull 25/50) |
4 | DOUBLE | HALF IT - HALF IT - HALF IT | Standard Half It |
5 | SINGLE | CR - CR - CR | Standard Cricket |
6 | TEAM | CR - CR - CR | Standard Cricket |
7 | SINGLE | 701 - CR - CH | Open In / Master Out |
Division 3
SET | MODE | GAME | FORMAT |
---|---|---|---|
1 | SINGLE | 501 - 501 - 501 | Open In / Master Out |
2 | TEAM | 501 - 501 - 501 | Freeze Mode (Open In/Master Out) |
3 | SINGLE | 501 - CR - 501 | New Mode (Double In / Double Out, Bull In Bust) (Bull 50/50) |
4 | DOUBLE | HALF IT - HALF IT - HALF IT | Standard Half It |
5 | SINGLE | CR - CR - CR | Standard Cricket |
6 | TEAM | CR - CR - CR | Standard Cricket |
7 | SINGLE | 501 - CR - CH | Open In / Master Out |
Division 4
SET | MODE | GAME | FORMAT |
---|---|---|---|
1 | SINGLE | 501 - 501 - 501 | Open In / Master Out |
2 | TEAM | 501 - 501 - 501 | Freeze Mode (Open In/Master Out) |
3 | SINGLE | 501 - CR - 501 | Open In / Master Out |
4 | DOUBLE | HALF IT - HALF IT - HALF IT | Standard Half It |
5 | SINGLE | CR - CR - CR | Standard Cricket |
6 | TEAM | CR - CR - CR | Standard Cricket |
7 | SINGLE | 501 - CR - CH | Open In / Master Out |
Division 5
SET | MODE | GAME | FORMAT |
---|---|---|---|
1 | SINGLE | 501 - 501 - 501 | Open In / Open Out |
2 | DOUBLE | 501 - 501 - 501 | Open In / Master Out |
3 | SINGLE | CR - CR - CR | Standard Cricket |
4 | DOUBLE | CR - CR - CR | Standard Cricket |
5 | SINGLE | 501 - CR - 501 | Open In / Open Out |
6 | TEAM | 501 - 501 - 501 | Freeze Mode (Open In/Open Out) |
7 | SINGLE | 501 - CR - CH | Open In / Open Out |
2. Knockout (Winner & Survivor Pool)
- •Each group, top THREE (3) teams will qualify to Winner Pool Knockout.
- •Each group, rank FOUR (4) to SIX (6) teams will be eligible to participate in Survivor Pool Knockout.
- •All Division player can ONLY join each MODE TWICE (2), SET FOUR (4).
- •Each Player can ONLY play SINGLE MODE ONCE (1). Player found playing SINGLE twice will be disqualified for both SINGLE Sets.
- •Coin toss to start on each set. Loser of First leg will start first on Second Leg. Coin toss for deciding leg.
Division 1
SET | MODE | GAME | FORMAT |
---|---|---|---|
1 | TEAM | 701 - 701 - 701 | (Open In/Master Out) |
2 | SINGLE | 501 - 501 - 501 | Pro Mode (Open In/Double Out, Bull 25/50) |
3 | TEAM | CR - CR - CR | Standard Cricket |
4 | SINGLE | CR - CR - CR | Standard Cricket |
2 | TEAM | 701 - CR - CH | (Open In/Master Out) |
Division 2
SET | MODE | GAME | FORMAT |
---|---|---|---|
1 | TEAM | 701 - 701 - 701 | Freeze Mode (Open In/Master Out) |
2 | SINGLE | 501 - 501 - 501 | Pro Mode (Open In/Double Out, Bull 25/50) |
3 | TEAM | CR - CR - CR | Standard Cricket |
4 | SINGLE | CR - CR - CR | Standard Cricket |
5 | DOUBLE | 701 - CR - CH | Open In / Master Out |
Division 3
SET | MODE | GAME | FORMAT |
---|---|---|---|
1 | TEAM | 501 - 501 - 501 | Freeze Mode (Open In/Master Out) |
2 | SINGLE | 501 - 501 - 501 | (Open In/Master Out) |
3 | TEAM | CR - CR - CR | Standard Cricket |
4 | SINGLE | 501 - 501 - 501 | (Open In/Master Out) |
5 | DOUBLE | 701 - CR - CH | Open In / Master Out |
Division 4
SET | MODE | GAME | FORMAT |
---|---|---|---|
1 | TEAM | 501 - 501 - 501 | Freeze Mode (Open In/Master Out) |
2 | SINGLE | 501 - 501 - 501 | (Open In/Master Out) |
3 | DOUBLE | CR - CR - CR | Standard Cricket |
4 | SINGLE | CR - CR - CR | Standard Cricket |
5 | DOUBLE | 501- CR - CH | (Open In/Open Out) |
Division 5
SET | MODE | GAME | FORMAT |
---|---|---|---|
1 | TEAM | 501 - 501 - 501 | Freeze Mode (Open In/Master Out) |
2 | SINGLE | 501 - 501 - 501 | (Open In/Master Out) |
3 | DOUBLE | CR - CR - CR | Standard Cricket |
4 | SINGLE | CR - CR - CR | Standard Cricket |
5 | DOUBLE | 501- CR - CH | (Open In/Open Out) |
2.1 Knockout (Survivor Pool)
- •Each group, Rank FOUR (4) to SIX (6) teams will be eligible to participate in Survivor Pool.
- •Division 1, 2, 3 & 5: A player can ONLY join each MODE TWICE (2), SET FOUR(4)
- •Coin toss to start on each set. Loser of First leg will start first on Second Leg. Coin toss for deciding leg
Division 1
SET | MODE | GAME | FORMAT |
---|---|---|---|
1 | SINGLE | 901 | (Open In/Master Out) |
2 | TEAM | 701 - 701 - 701 | Freeze Mode (Open In/Master Out) |
3 | SINGLE | 501 - 501 - 501 | Pro Mode (Open In/Double Out, Bull 25/50) |
4 | TEAM | CR - CR - CR | Standard Cricket |
5 | SINGLE | CR - CR - CR | Standard Cricket |
Division 2
SET | MODE | GAME | FORMAT |
---|---|---|---|
1 | TEAM | 701 - 701 - 701 | Freeze Mode (Open In/Master Out) |
2 | SINGLE | 501 - 501 - 501 | Pro Mode (Open In/Double Out, Bull 25/50) |
3 | TEAM | CR - CR - CR | Standard Cricket |
4 | SINGLE | 501 - 501 - 501 | Hong Kong Mode (Double In / Double Out, Bull 25/50) |
5 | DOUBLE | HALF IT - HALF IT - HALF IT | Standard Half It |
Division 3
SET | MODE | GAME | FORMAT |
---|---|---|---|
1 | TEAM | 501 - 501 - 501 | Freeze Mode (Open In/Master Out) |
2 | SINGLE | 501 - 501 - 501 | (Open In/Master Out) |
3 | TEAM | CR - CR - CR | Standard Cricket |
4 | SINGLE | 501 - 501 - 501 | (Open In/Master Out) |
5 | DOUBLE | HALF IT - HALF IT - HALF IT | Standard Half It |
Division 5
SET | MODE | GAME | FORMAT |
---|---|---|---|
1 | TEAM | 501 - 501 - 501 | (Open In/Open Out) |
2 | SINGLE | 501 - CR - 501 | (Open In/Master Out) |
3 | DOUBLE | CR - CR - CR | Standard Cricket |
4 | SINGLE | 501 - CR - 501 | (Open In/Open Out) |
5 | DOUBLE | 501- CR - 501 | (Open In/Open Out) |
1. Online Match
- •Local match arrangeable upon request with consent from both teams. Or else all games will be played online.
2. Team Attendance & Line-up
- •All players MUST capture their face photo during the FIRST match day by PHOENIXDARTS machines' camera. The organiser has the right to forfeit the set played by the player with BAD photo.
- •Teams are ADVISED to line-up at least 30 Minutes before GAME ON.
- •Teams reported being late will be penalized TWO (2) points after the first THIRTY (30) Minutes from the complaint received.
- •Teams who are not able to proceed the match after FOURTY-FIVE(45) Minutes will be forced to forfeit a set every 10 minutes.
- •Matches with players that are not playing according to their line-up orders will be forfeited. Opposition team will be given the set point.
- •Team found playing with non-registered player may be DISQUALIFIED from the league and may be BANNED from participating in upcoming league.
- •Line-up must be set in the same throw order for the set.
Example..
SET 3 | O | |
---|---|---|
1 | PLAYER A | |
PLAYER C | ||
2 | PLAYER A | |
PLAYER C | ||
3 | PLAYER A | |
PLAYER C |
SET 3 | X | |
---|---|---|
1 | PLAYER A | |
PLAYER C | ||
2 | PLAYER C | |
PLAYER A | ||
3 | PLAYER A | |
PLAYER C |
3. Dart Thrown & Scoring
- •Dart throw & scoring for Online Games will be determined by the MACHINE SENSOR.
- •Throw must be considered as a MISS if it is NOT DETECTED by the machine sensor. (No re-throws allowed).
- • If you’ve thrown your darts, landed on dartboard but machine sensor did not count it. You must skip by pressing the red button then only allowed to remove the darts.
- •Players are NOT ALLOWED to pick-up their darts from the board before their turn ends. Doing so will result in a foul for the set/leg.
- •Players are NOT ALLOWED to press the board with their fingers if the throw is not detected by the machine sensor.
- •Players are NOT ALLOWED to cross the THROWLINE during their turn or before completing their throw. (Judgement by Organiser via video recording)
- •Players are advised to only cross the throwline after throwing three darts.
4. Player & Board Camera
- • Team must ensure both machines' cameras are in WORKING CONDITION. Do not start the match with malfunction machines' camera.
- •If the opposition team’s camera malfunction during the match, please contact the organiser for further instructions. Do not start or continue on to the next set.
- •Any teams playing with a malfunction or faulty camera may be forfeited from the Set/Leg.
5. Network & Disconnection
- •In the event of network DISCONNECTION or INTERRUPTION, both teams are required to RESTART the machines, RE-LOG into the match and SELECT THE LAST PLAYED SET to resume the game.
- •The organiser reserves the rights to stop, postpone or forfeit matches with repetitive network disconnection, network disruption or bad connections. (Judgement based on Organiser’s analyzation)
6. Dress Code
- •All players are required to dress appropriately;
- •Male players must wear enclosed shoes & long pants. They are NOT ALLOWED to wear shorts, quarter pants, singlets, sandals & slippers.
- •Female players are ALLOWED to wear shorts & skirts. They are NOT ALLOWED to wear shoulder baring tops, sandals & slippers.
- •Teams will be given a penalty of TWO (-2) points & a warning if any of the players breach the dress code per match day. Games played by players that breach the dress code will no longer be categorised as default loss for their playing set.
- •Penalty points may be increased if a team/player repeatedly broke the dress code
- •Reports of the breach of the dress code should be submitted to the organiser VIA FEEDBACK FORM immediately after the game or the following day.
7. League Ethics
- •No foul or inappropriate gestures should be shown towards opponent during match.
- •No foul language (profanity / swearing) should be used when communicating with other teams.
- •The organiser reserves the right to DISQUALIFY players found with misconduct, or irregular playing activity. The organizer has the right to make the final judgement or decision.
- •Players found with irregular play, above their division cap rating may be penalized with point deduction / weekly match freeze / disqualification / justifiable penalties.
- •The organiser reserve the rights to decide discreetly on the next course of action for the abovementioned.
8. Terms and Condition
- •By Registering for 2025 Borneo Phoenix Official League Season 2, players agree towards the Rules, Regulation including the Terms & Condition for the whole league.
- •The Organiser reserves the right to change, amend, delete or add to League’s Terms and Conditions without prior notice at any time. Participants agree to be bound to any such changes. The Organiser's decision shall be final and binding.
Contact
For more details, please contact :
-
- Allan Lee 016-234 9448
- Clarence Tan 019-230 9201
- lskandar 017-672 0698
- CK Cheng 012-3405752
- E-mail contact_my@phoenixdart.com
Rules & regulations are subject to change at organisers discretion.
Please check our web and app frequently to find out if there are any changes or updates.

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